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First In-game Wallace & Gromit Screenshots

Dec 23, 2008 11:00am CST tags: Wallace & Gromit’s Grand Adventures, Screenshots, Concept Art
With Telltale having completed Sam & Max Season 2 earlier this year, and just wrapped up the first season of Strong Bad's Cool Game for Attractive People, the studio is now focusing media attention on its upcoming episodic Wallace & Gromit adventure games.

To accomplish this task, Telltale today released the "first in-game screenshots" from Wallace & Gromit's Grand Adventures, and also provided some concept art.

The company has yet to say what platforms the famed Aardman Animation-created inventor-canine duo will hit, or exactly when the games will arrive next year.

Katamari Creator's Next Project Coming Early 2009, First Screenshots Emerge

Dec 15, 2008 12:24pm CST tags: Noby Noby Boy, Screenshots, Concept Art, PlayStation Store
The next game from Keita Takahasi, the creator of the beloved roll 'em up series Katarmari Damacy, will arrive early next year as a downloadable PlayStation 3 game.

Screenshot, left. Artwork, right.

Titled Noby Noby Boy, the effort sees players take control of a worm-like creature that grows by eating objects scatted around the game world. An online multiplayer mode will be included, as well as the ability to record game footage and upload it to YouTube.

No price point was mentioned in Namco's unique visual press release, but the game is sell for around $10 in North America, based on similar pricing for Europe and Japan.

Star Wars: Empire at War Developer Unveils Microtransactional RTS Mytheon

Dec 02, 2008 3:12pm CST tags: Mytheon, Petroglyph, True Games Interactive, Concept Art
Independent developer Petroglyph, best known for RTS titles Universe at War and Star Wars: Empire at War, and publisher True Games Interactive today unveiled Mytheon, the free-to-play PC strategy game the duo initially announced back in April.

In lieu of a one-time purchase or a subscription fee, the customization-heavy title will be supported by micro-transactions. The extent of these transactions was not specified.

Set to arrive in fall 2009, Mytheon is said to combine the "best elements of action, strategy and RPG game-play with a heavy emphasis on collectability and combat." Three character classes will be available, with each class focusing on a different type of "Power Stone" to collect and glean unique spells from.

"There really isn't a game on the market today that someone could compare to Mytheon," boasted True Games founder Jeff Lujan. "The game truly creates an entirely new genre offering a combination of features that gamers would normally have to play several different games to get."

Prinny: Can I Really Be the Hero? Arrives in Feb.

Nov 05, 2008 1:02pm CST tags: Prinny: Can I Really Be the Hero?, NIS America, Screenshots, Concept Art
Nippon Ichi's side-scrolling PSP action game Prinny: Can I Really Be the Hero? will arrive in North America on February 17, subsidiary NIS America revealed today.

Featuring the disposable Prinny characters from the Nippon Ichi strategy-RPG series Disgaea, the explosive dood-exclaiming penguin-things take center stage as they fight through the Netherworld in the developer's first action title.

One hit equals death in the game, which is described as "the toughest action sidescroller," though players are given a total of 1000 lives to beat it.

In addition to the above screenshots, some artwork was released.

American McGee Publicly Pitches Cart-racing MMO

Oct 22, 2008 1:03pm CST tags: BaiJiu Racer, Trailer, Concept Art, American McGee
Shanghai-based game designer American McGee has tired of transoceanic flights and instead has taken to the internet to pitch his latest concept to the West: BaiJiu Racer, an Unreal Engine 3-powered "MMO-lite racing game concept with China as the core theme."

"It's the first Chinese cart racing game developed with an authentic and original Chinese art style, set in real-world locations, and featuring some of the funkiest racing vehicle designs the world has ever seen," wrote McGee on his own blog. It also promises "strong narrative backbone and emotional drama" as part of the MMO-esque experience.

"We've crafted a solid Game Design Document, Technical Design Document, Art Bible, Visual Target Demo, and Development Plan," explained McGee, which in essence means the game is completely designed--on paper. The racer has a publisher in China but McGee is going public to find a publisher for the rest of the world.

McGee released a set of concept art and a trailer showing the game's art style and gameplay in an early state. Also revealed by the concept art is a plastic surgery feature in which characters become more attractive over time.

It's unknown at this time whether the American McGee brand will be attached to BaiJiu Racer. For the trailer, look below... Read more

BioWare Reveals Star Wars: The Old Republic MMO, First Screenshots Released

Oct 21, 2008 4:21pm CST tags: Star Wars: The Old Republic, Screenshots, BioWare, LucasArts, Concept Art, MMO
Ending years of silence and rumors, BioWare and LucasArts today revealed that they have joined forces to produce a Star Wars massively multiplayer online game set in the Knights of the Old Republic Universe.

Dubbed Star Wars: The Old Republic, the title will allow players to choose between the Galactic Republic and Sith Empire factions, with each having unique classes and races. Only a PC version was confirmed in today's announcement.

No release date was given, with BioWare stressing that the game has no release window, though a past report suggested it would launch in 2009. The studio is "definitely planning" an open beta, BioWare co-founder Greg Zeschuk confirmed.

The story-based MMO will be set roughly 300 years after BioWare's 2004 single-player RPG Star Wars: Knights of the Old Republic (PC, Xbox) and the Obsidian-developed sequel, or 3500 years before the beloved film series.

"We're making KOTOR 3, 4, 5, 6, 7, 8, 9 and beyond--this game is that big, it's got that much content in it," explained BioWare co-founder Ray Muzyka. "It's very... Read more

First TimeSplitters 4 Art: Busty Nun vs. Zombie

Oct 06, 2008 11:06am CST tags: TimeSplitters 4, Concept Art
Over on its official website, developer Free Radical has released the first pieces of concept art from the next entry in its whimsical first-person shooter series TimeSplitters.

"It's funny, it's frantic and it'll do things you've never seen before! No, not naked girls, even better than that!," the studio teased. "This game will take the first person shooter to gaming nirvana. Save the world or die laughing, Timesplitters 4 is coming to getcha!"

Free Radical has yet to announce platforms or a release date for TimeSplitters 4, though the first word of it emerged in a PlayStation 3 magazine. Free Radical's last game, Haze, was originally slated to hit PC, PS3 and Xbox 360, but later became a PS3 exclusive.

Diablo 3 Screenshots Reveal the Scavenger

Oct 03, 2008 12:37pm CST tags: Diablo 3, Screenshots, Concept Art
While Blizzard has yet to tell gamers when they can expect Diablo 3 to be released, the studio has provided new screenshots and artwork from the PC action-RPG.

Along with the new media, Blizzard has unveiled the burrowing scavenger enemy. Its official description, pulled from the official site, follows:

As I began to fall, Burroughs grabbed me by the scruff of my collar and shook me violently. "You really want to feed some thresher, don't you, al-Hazir?" he asked. "What, haven't you seen scavengers before?"

I had indeed seen scavengers: small, burrowing creatures that feed upon carrion. Unlike most animals of this type, however, they are extremely aggressive and will not hesitate to attack those unfortunate enough to encounter them. Scavengers have powerful... Read more

Eat Lead: The Return of Matt Hazard Announced

D3Publisher today announced Eat Lead: The Return of Matt Hazard, a third-person action PlayStation 3 and Xbox 360 game due early next year from Dead Head Fred (PSP) developer and D3 subsidiary Vicious Cycle.

Matt Hazard's (fictional) past adventures.

Though Eat Lead is the first entry in the franchise, D3 has been branding Matt Hazard as a "classic 80's videogame action hero," detailing the protagonist's fictional appearances in titles such as "A Fistful of Hazard" and "Matt Hazard 3D."

D3 claims that Eat Lead "pays homage to the games of yesteryear" through zombie, space marine, cowboy, genetically mutated super sniper foes, and "fires... Read more

Rhythm Heaven Screenshots Are Oddly Adorable

Oct 02, 2008 3:00pm CST tags: Rhythm Heaven, Screenshots, Concept Art
As we near the tail end of Nintendo's onslaught of announcements and media, we present new screenshots and artwork from the eclectic music game Rhythm Heaven.

Created by Nintendo's WarioWare team, the DS title challenges players to keep their rhythm across numerous song-based mini-games, occasionally mixing all of the various stages into a delightful and surprisingly catchy tune.

The sequel to the Japan-only GBA title Rhythm Tengoku, and already available in Japan as Rhythm Tengoku Gold, Rhythm Heaven hits North America in the first half of 2009.

The Conduit Screenshots and Trailer Showcase Wii FPS Technology

Oct 02, 2008 2:48pm CST tags: The Conduit, Screenshots, Trailer, Concept Art
Developer High Voltage Software has provided some art, a new trailer and screenshots of its technologically-advanced Wii shooter The Conduit, which arrives next year.

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Dynasty Warriors: Gundam 2 Coming Next Year to 360, PlayStation 3, PlayStation 2

Sep 02, 2008 12:47pm CST tags: Dynasty Warriors: Gundam 2, Namco Bandai, Koei, Screenshots, Concept Art
Dynasty Warriors: Gundam 2 will come to North America next year for Xbox 360, PlayStation 3 and PlayStation 2, publisher Namco Bandai announced today.

The Omega Force-developed sequel will send players back into space in the Gundam universe's robotic "mobile suits" for more Dynasty Warriors-derived battlefield hack-and-slash gameplay. The new game will feature new suits, new weapons, new moves, and online multiplayer.

Gundam 2's first screenshots accompanied today's announcement as well as some concept art.

Penny Arcade Adventures: Episode 2 Screenshots

In commemoration of this week's Penny Arcade Expo, developer Hothead Games has released the first batch of screenshots and a piece of artwork from Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode 2.

Left, PC. Right, Xbox 360.

The downloadable RPG is slated to hit PC, PlayStation 3 and Xbox 360 this winter.

GC 2008: MotorStorm 2 Screenshots and Artwork

Aug 20, 2008 11:42am CST tags: MotorStorm Pacific Rift, Screenshots, Concept Art, GC 2008
Screenshots and concept art of Evolution Studios' MotorStorm: Pacific Rift (PS3), due out this fall, are the latest in the barrage of media from the Leipzig Games Convention.

New Diablo 3 Screenshots, Concept Art Emerge

Aug 14, 2008 4:59pm CST tags: Diablo 3, Concept Art, Screenshots
In the ever-lumbering march towards an eventual release date, Blizzard has released two new screenshots and three new pieces of concept art from its upcoming hack-and-slash sequel, Diablo III (PC).

No release date has yet been announced for the title. For everything we know of Diablo III so far, be sure to check out our exhaustive informational hootenanny.

Bosses Detailed in Mega Man 9 Screenshots, Art

Aug 13, 2008 10:00pm CST tags: Mega Man 9, Screenshots, Concept Art
From publisher Capcom comes new screenshots and concept art from the company's downloadable retro revival Mega Man 9 (PS3, 360, Wii), showcasing three of the title's eight robot masters.

The bosses detailed in the latest media update include Concrete Man, whose Concrete Shot weapon can create temporary footholds when it hits a solid surface. Tornado Man's Tornado Blow sweeps small enemies off the screen while damaging larger foes, and Magma Man's chargable Magma Bazooka shoots spreading fireballs.

As per the customs and traditions of previous Mega Man titles, the bosses forfeit their special weapons when defeated. Capcom further noted that more media detailing the remaining five robot masters will be unveiled in the near future.

While a North American release date for Mega Man 9 has yet to be announced, Capcom recently told Shacknews that it is aiming for a near-simultaneous release on the Wii, PlayStation 3, and Xbox 360's respective downloadable gaming services.

For more on the title, check out our hands-on preview.

Hollywood Attempting Another Halo Movie

Aug 05, 2008 11:20am CST tags: Halo 3, Hollywood, Concept Art
Though the first stab at a Halo movie didn't go so well, that hasn't stopped some from trying.

Stuart Beattie, the man that wrote the original treatments for the Spy Hunter and Gears of War movies, has apparently penned a script based off the first Halo book, The Fall of Reach.

Taking place before the first Halo game, the Eric Nylund-written novel details Master Chief separation from the other Spartans and what led to the discovery of Halo.

According to LatinoReview, concept artist Kasra Farahani (The Wolf Man, Avatar, Spider-Man 3) has been commissioned to provide illustrations, including the one above, that will be used in an eventual pitch to win the approval of property holder Microsoft. "From what I'm told, the presentation is very cool," wrote reporter El Mayimbe.

Himalayan Survival Horror Becomes Game

Jul 31, 2008 11:49am CST tags: Cursed Mountain, Deep Silver, Concept Art
Developer Deep Silver has announced and provided some artwork of Cursed Mountain, a Wii game that apparently marks the first survival horror effort to be set in the Himalayas.

Under development by Deep Silver and unspecified partners, the game follows an unnamed mountain climber who, in the search for his lost brother, stumbles across an ancient curse that has produced countless undead villagers and Buddhist monks.

Director Hannes Seifret promised that the game will deliver "a fresh setting, gloomy atmosphere and the innovative use of the Wii controls" when it arrives next year.

New Diablo 3 Screenshots, Concept Art Arrive

Jul 29, 2008 2:10pm CST tags: Diablo 3, Screenshots, Concept Art, Blizzard
Blizzard Entertainment recently revealed two new screenshots and concept art from its anticipated action-RPG sequel Diablo III (PC).

One of the two shots shows what appears to be the female variant of the Barbarian class in all her bone-crunching glory, compared against the silver-haired masculine counterpart. All of Diablo 3's five classes will be selectable as either male or female when creating a character.

No release date for Diablo III has yet been announced, with Blizzard executive VP Rob Pardo offering only that "we ship the games then they're ready." For more on the title, check out our exhaustive round-up of everything we know so far.

First Wallace & Gromit Screenshots, Trailer Feature Bumbling Duo

Jul 28, 2008 6:04pm CST tags: Wallace & Gromit’s Grand Adventures, Screenshots, Concept Art, Trailer
Telltale Games has revealed the first character renders, concept art and a teaser trailer from its upcoming episodic series Wallace & Gromit's Grand Adventures.

Adapted from Aardman Animations' celebrated claymation series, episodes of Wallace & Gromit will feature adventure gameplay similar to other Telltale series Sam & Max (PC, Wii) and Strong Bad's Cool Game for Attractive People (PC, Wii).

Telltale has not yet specified which platforms Wallace & Gromit will hit nor when it will arrive. Given Telltale's history, a PC version should be expected, with a strong possibility of a Wii release.

The first cinematic teaser trailer from the game is viewable below... Read more